Now you might have clicked on this link just for the sake of reading it, or because you read every thread, or if you thought I was going to play a game on the forums, or if you thought I was going to play a game on the server... I welcome all, but the truth is, I am making a game on the server. The warp to this location is at "/warp SpotTheDifference, kindly created by Senpai_Arctic. Excuse all the signs, but I want every visitor to play correctly and to have as much fun as possible. The rules concern players, because I want all visitors to play the game in consideration of others; they wouldn't want to see an un-reset game, would they? You don't need to follow the rules, though it is in your best interest to do so. How will it work? You will follow the purple path, after reading the rules. until you find the first round, then you will go inside the building. There will be a room with signs which give you the name of the significant objects that you will need to remember (there will be 10 objects). It is called spot the difference so you must remember the room and then type "/asc". This will take you up to a new room which is similar, but has 5 differences. The differences will only be that of the objects which had been named previously, if that makes sense. You may not go back down to the other room at this point. When you are ready, type "/asc" again which will take you up yet another level to the last area, where you will press the buttons of the objects which have changed. You will have 1 life, so if you press a button and it is wrong, the floor will open up and you will be taken back to the start. To the left of the first original room, there will be a tower with red stone lamps. One will be lit up and that is your score. Why did I create this thread? > I am looking for someone to help build! > I am looking for someone to test out the mechanisms and such like If you feel you will be able to do any of these roles, comment on this thread or PM me by clicking the link on my signature saying "Message me". I would also like your opinions on this game too.
Bump. Update Bug fixes: > Players can now press the buttons Updates: > Round 2 is up Thanks, @Senpai_Artic and @_Brokencrystal_ !
Updated Changes: > Round 3 is up > The tutorials section has been launched > Scoreboard has been added Notes: > Round 4 is in progress > Tutorials section is still in progress
Updated Changes: > Small tweaks in the redstone circuit, thanks @dooff > Tutorial section is finished, with 10 stages Notes: > Round 4 is in progress I need some ideas for the small scenes to build (preferably indoor scenes)
Updated Changes: > Round 4 is up News: > Round 5 is in progress Ideas for scenes needed (preferably indoor scenes)
Really(?!) I care not for sarcasm, but if you loving it then I can I invite you to help? You shall be credited for any work on the plot
Yes please i would help if you need help, also i have really nothing to do on creative so doing this should be fun
It'll be faster if more people are helping. I should just give you some pointers on how I would like it to be done: > The room is a specified size, from inside it should be 7*4*7, x*y*z respectively. So it is actually 9*6*9 from the outside > You must create at least 10 things that can be named. Take a look at other rooms to see what I mean > As you go in the room, there are 3 quartz blocks. Do not remove or build on them. > Have a look at the other rooms and you will see that there is a layer of barrier blocks so try to leave a gap between the objects and the 3 quartz blocks. (You can have a few blocks instead of barriers is necessary.) > Try to keep it simple. It's a small space so you wouldn't want it crowded I will copy a template and you can just build the bottom room so I can copy it upwards. Then you can add the changes to the second room. Thanks a lot ~~ Ctrl I've trusted you on the plot
Update Changes: > Round 5 is up News: > Round 6 is in progress > ryerye1243 is a new helper Preview of round 5: @ryerye1243 I made you a template, please keep the room size the same but you may change the block type of course