Hi, Ren here. I just played build battle in Mineplex, and I think blue can do this to Megacraft. In the build battle, when you spawn a mob, the mob stays still in 1 place, and if you right click it, you can rotate, move, and do stuff to that mob. This may make blue spent hours and hours and hours of coding, but this might help the one that wanted mobs in creative. Maybe blue also can make like a limit to how many mobs you can spawn in a plot, or only give this ability to VIP, Elite, and MEGA ranks; therefore, more people will donate This is only a suggestion... So don't be rood @BlueFusion12 @The_Kadrek
Well, here's the thing. In build battle, it's in a region (Plot) that is protected with barriers, world guard, and such. So, if Blue did code this, he would probably have to edit some things to allow a mob only to stay on a plot. And nowhere else.
Good idea, but maybe anyone from Experienced+ could do it, and you are allowed more mobs as you rank up? Maybe experienced could have 10 mobs, architect 20, artisan 30 and the donator ranks even more. Just a thought.
Still, stoplag and other removing commands would kill them so there wouldnt really be a point to keep mobs for 5 minutes or so and also why you need mobs? You can use armour stands to simulate mobs.
But do dotn armour stands also get removed with clearlagg?.... Or you could just build a mob with wool and put a custom /skull head on it of MHF_xxxxx
Although, I think this is a great idea Ren. You could also "ground" them to teh plot so they can wonder all over the plot, but not off. and if you leave the plot you can make them stay or follow.